Operating problem
A line-connection puzzle depends on touch input, collision rules, and board legibility working together without explanation getting in the way.
What changed
The product reduces the interaction to colored points, clean line drawing, and collision-aware spatial problems designed for short mobile sessions.
System scope
- Touch line drawing
- Collision and solution rules
- Level progress
- Responsive board geometry
Technical constraints
- Map touch gestures into collision-aware paths while preserving clean line joins and immediate correction.
- Scale the same board geometry across device sizes without changing the puzzle's valid solution space.
- Keep level verification, progress, localization, and purchase state outside the core path rules.